Although if i make if a full screen visualisation to an audio track it may not be so harsh on the senses. All i would have to do is make it a little more relitive and have a single input (such as sound) into a single output (such as colour). Such as this;
(100 Hz = 380 nm) (1,000 Hz = 740 nm) or vice versa. Then simplified into colours within flash.
(After making this table based on the parameters of human hearing and visible light, i think it may be better to tone down the sound input to just something like the scale of an 88 key piano. The human hearing is a lot broader then the human eye in this sense.)
EDIT - I've made the scale of the audio input to the rough scale of the human voice (male and female) this is a smaller scale then a piano (4kHz~ - 25Hz~) and of course the human adult ear (20kHz~ - 20Hz~) but should be adequate for the user.
(After making this table based on the parameters of human hearing and visible light, i think it may be better to tone down the sound input to just something like the scale of an 88 key piano. The human hearing is a lot broader then the human eye in this sense.)
EDIT - I've made the scale of the audio input to the rough scale of the human voice (male and female) this is a smaller scale then a piano (4kHz~ - 25Hz~) and of course the human adult ear (20kHz~ - 20Hz~) but should be adequate for the user.
It may even be possible to have a live feed input using a mic into a flash file with a bit of actionscript to make the audio input variable to something like a colour on screen. It may be like a synaesthesia simulator.
Im sure it would be possible to mix in a visual to audio converter as long as you changed the visual to something like a black and white image, but even then you would only be able to take a horizontal strip of that image to convert into audio, and when idol, if the screen is picking up a static/constant amount of light it would just emit the same frequency noise and would most likely be irritating. The audio to visual colour idea i much more peaceful.
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